Author Topic: DX12 Makes Multiple Graphics Easier  (Read 1096 times)

Offline Zeus

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DX12 Makes Multiple Graphics Easier
« on: July 05, 2016, 07:31:06 PM »
Microsoft has been working on the problem of mixing graphics cards in a system. Previously, this was possible, but the process, software and support were a bit finicky. With DX12, this is much easier and not only can you mix different generation cards from the same vendor, you can even mix NVIDIA and AMD to your hearts content. Finally.

   Now Microsoft has confirmed that it’s taking away some of the complexity in multi-GPU systems, with a new abstraction layer. This will allow developers to take advantage of multiple GPUs on a system with only minimal coding. Of course this is only "basic multi-GPU support", so developers looking to access the full power inside of your video cards will still need to implement EMA properly.Source: Neowin

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