Roccat Kave Real 5.1 Surround Sound Gaming Headset - Features In Depth

Article Index
Roccat Kave Real 5.1 Surround Sound Gaming Headset
Features and Specifications
Headset Installation
Features In Depth
Alone in the Kave
Features: In-depth.

The first of the many features we will talk about is the removable mic with mute LED. The mic being removable is a really cool feature of this headset because it is connected via an RCA like connection and thus you can disconnect and connect it without having issues of something not working when doing so.

Mic Detached
Mic Detached

The other cool feature about this mic is the mute LED. No longer do you have to worry about awkward and funny moment of trying to respond to teammates and friends but realizing you are only talking to yourself because your mic is muted. With this cool new feature you now know for sure if your mic is mute or not, as it’s a nice bright blue light to let you know when it’s muted. The other LED lights on this headset unit are also good in the fact that it lets you know if you have power to your headset or not.

Another great aspect of this removable mic is the fact that it is sturdy and flexible all at the same time. It is sturdy for the fact that you can rotate the mic via the RCA like connect and that when you are done moving it, you know it will be not be moving on its own. The other sturdy but also flexible part is the mic itself, as you can move it very easily up and down so that it can moved to a likeable position, but it’s also sturdy that once it is released, it won’t move again until touched. In my opinion this is a really cool feature because so many times have I seen headsets that either have a flimsy and thin mic or a too thick and too rigid of a mic.

The major feature of this headset is the 5.1 surround sound which is achieved using four speakers, two in each ear cup, along with two sub speakers, one for each ear cup. Based on what I could see, which is three speakers for each ear cup and on documentation of this product, I have to believe that the center is virtualized somehow in order to complete the 5.1 system. Whatever the case may be, they sure did a great job as it does sound like a 5.1 system.

The Tip’N’Control desktop remote is a really amazing feature and a must have for all headsets.


You can control the volume with a spin of the dial, mute the headphones with a push of the large circular center button, control the different channels with the level slides, change profiles between game or movie with the switch, and mute and un-mute the mic with the side mic button.


I love the functionality of the headphones mute button and the dial volume control; it's such a neat and innovative design. The only downside about the volume control and headphones mute button is that they control the system mute and the system volume of the computer. I find it far better if the control unit only controlled the volume and mute of the headphone unit and not the computer. Still I love the concept and design of the control unit. The next awesome part of this control unit is the profile switch, where you can switch between game and movie mode. Watching a movie while using movie mode almost makes it seem like you are in the movie theater watching it. The game mode, what more do I need to say; it's specifically made for gaming and in my opinion very well done. To go along with that, the level slides for center, front, rear and sub are pretty awesome.


While on game preset mode and when you just have a voice application open such at Teamspeak 3 you are able to hear how the level slides affect the different aspects of what you hear. But while running a game it's like the center slide becomes the volume for the voice client and the front/rear become different volumes of the game, while the sub slide still affects the vibrations and such from explosions and the like. Though as I looked further into this it seems that you have to start the game first before voice chat program to achieve this, however this could be something limited to my system only. Even if it wasn't an intended feature, I actually find this to be kind of cool and helpful in certain situations.

The next part well look at is the overall physical design of the headset. First we'll start with the ear cups. These ear cups are some of the most comfortable ears cups I have ever felt on a headset. They almost make it feel like nothing is there, but to cap it off they have amazing sound canceling qualities, but I'm not sure the other people in my house enjoy that as much as I do. If someone is trying to call me from the hallway and my door is open, I still have trouble hearing them. This is a great way to tune things out. The solid aluminum hinges are also a great feature as they are very durable so you don't have to be careful with setting them down when you are done using them or if they accidentally hit something or get hit. They also make them easy to carry as you can fold them up to put them in a bag or in a smaller space than would normally be required from a headset that does not fold up.

As we get to the headband with the three pads for equal weight distribution, I personally thought this was a neat idea and wanted to test it out. At first I thought they were really awesome but after wearing them for a couple of hours, I began to feel pain at the top of my head and I realized the pads do not lay well on my head. It seems the headband has too much of an angle forward for my head and so the front part of the three pads are the only part that are touching my head. With so much weight at just three points, it's only natural that pain will come about sooner or later. For me personally I think maybe less of an angle on the headband or even just a nice big puffy pad along the top might fix that issue. Aside from that I thought it was designed pretty well.