Gainward Geforce4 Ultra/650XP

Article Index
Gainward Geforce4 Ultra/650XP
DirectX Benchmarks
OpenGL Benchmarks
Final Conclusion

After reviewing the Inno3D GeForce 4MX 440, I was really excited to get a GeForce 4 Ti4200. The performance of the MX440 was more than adequate for most of todays games, but it lacked full DX 8.1 support. The Gainward GeForce4 Ti4200 128MB VIVO Golden Sample, is supposed to be the answer to budget DX8 support. We'll see how it shapes up.

Specs, features, and info:

GeForce4 Ti 4200 Vertices per Second: 113 Million
Fill Rate: 4 Billion AA Samples/Sec.
Operations per Second: 1.03 Trillion
Memory Bandwidth: 7.1GB/Sec stock, and up to 9.1GB/Sec overclocked.
Maximum Memory: 128MB

Read the whole detailed spec breakdown over at Gainward's site.

This card comes equiped with the all new
nfiniteFX II Engine "The NVIDIA nfiniteFX II Engine incorporates dual programmable Vertex Shaders, faster Pixel Shaders and 3D textures. The nfiniteFX II Engine gives developers the freedom to program a virtually infinite number of custom special effects to create true-to-life characters and environments."

Also Featured in this card in Accuview Antialiasing. "The Accuview Antialiasing subsystem with advanced multisampling hardware delivers full-scene antialiased quality at performance levels never before seen."

Quincunx antialiasing, is still featured on this card which yields awesome visual quality with very little performance hit. See what the difference is between the two methods of AA here.

Let's take a look at the whole package:


The card comes with a pretty decent package. Manual, drivers, Gainward's ExperTool, WinDVD, WinProducer, WinCoder, and that old classic, Serious Sam. Also, a DVI to VGA converter, and the ViVo dongle, with has S-Video in and out, as well as Composite Video in and out. The only complaint I have about this package is the game. . .it's quite old. . . However, it does look awesome, and plays very well with all the detail turned to max quality.


Here's a close-up shot of the card.

Gainward has opted out of the nVidia reference design HSF, and went with their own "orb" style cooler. It seems to cool very well, as this card can clock quite high. Also used are 8x16MB Samsung 4.0ns ram chips. This card comes clocked at 250 core, and 444 memory, but with the ram rated at 500 Mhz, it should go even higher.

Test Setup.

  • 1.4 GHz Athlon
  • Abit KT7A-Raid
  • 256MB PC133 cas2 Micron
  • 40GB Maxtor Diamond Max Plus!
  • Pioneer 16x ATA66 DVD Rom
  • AOpen 32x12x48 CDRW
  • SBLive 5.1
  • MSI GeForce 2 Ti 64MB
  • Inno3D GeForce 4MX 440 64MB
  • Gainward GeForce 4Ti 4200 128MB
  • Windows 2000 w/ SP2
  • DirectX 8.1
  • Via 4in1's 4.40a
  • 29.20 NED's.

* I'm using the 29.20 NED's as I've found them to be the most stable under OpenGL and DirectX.

Installation with this card was a little tricky. I believe that it had nothing to do with hardware. I reinstalled DirectX 8.1, and apparently installed a pre-release version. Some of my files were corrupted, and wouldn't over-write when I tried in install DirectX over top. Finally, out of desparation, I just deleted the corrupted files. Thanks to the beauty of Windows 2000, it's file protection kicked in, and had me insert my Win2k CD, then it restored the files with the originals. Ta-da. It worked.

I do believe that this had nothing to do with hardware, as the card was working fine, until I started messing with DirectX. . .

On to the Benchmarks!!!