Nvidia GeForce 9600GT 512MB Video Card - Testing Page 2 (Gaming Tests)

Article Index
Nvidia GeForce 9600GT 512MB Video Card
Nvidia 9600GT 512MB Specifications
EVGA 8600GTS 256MB Specifications
GeForce 8800 GT 512MB Specifications
Testing Page 1 (Synthetic Tests)
Testing Page 2 (Gaming Tests)
Final Conclusion



Gaming Testing:

The gaming testing is really the section most people are going to be interested in for the 9600GT, as this card is aimed at the gaming market and not many people are going to want it for a workstation card. Let's see how it stacks up against the other cards... From what we saw in the Synthetic tests we can take a wild guess at how these cards stack up against each other.



Call of Juarez Demo

Gameplay Settings:

Resolution: 1280x1024
Max Refresh Rate: 60Hz
Shader Model: 3.0
Antialiasing: Off
Texture Filtering: Bilinear
Shadows: Low
Shadow Map Size: 1024
Depth of Field: On
Material Quality: Medium
Texture Quality: Low
Foliage Quality: Log



The 9600GT was able to keep up an average of 51 FPS during our testing, which is very decent, especially at 1280 x 1024. The 8600GTS wasn't able to keep smooth gameplay, and in some parts became very choppy. The 8800GT had no problems and was able to almost break an average of 60FPS.

Call of Duty 4 Demo

Gameplay Settings:

Resolution: 1280x1024
Refresh Rate: 60HZ
Antialiasing: Off
Shadows: On
Specular Map: On
Number of Dynamic Lights: Normal
Soften Smoke Edges: No
Model Detail: Normal
Water Detail: Normal
Texture Filtering: Bilinear
Texture Resolution: Normal
Normal Map Resolution: Normal
Specular Map Resolution: Normal



All 3 cards were able to run COD4 at 1280x1024, but the 9600GT and 8800GT both ran it flawless without being choppy, the 8600GT struggled a little, and with a couple minor adjustments to gameplay settings the 8600GTS had no problems running smoothly. But most casual gamers won't mind spending a few extra bucks to jump up the 9600GT so they are able to play with a bit of the eye-candy turned on.


Timeshift Demo

Gameplay Settings:

Resolution: 1280x1024 32bpp
Material Quality: Medium
Texture Resolution: Medium
Anisotropic Filtering: 2x
VSync: Off
Projected Shadows: None
Smooth Shadows: Off
Shadow Map Quality: Medium
Shadow Map Resolution: Medium
Dynamic Lights: On
Decals: Medium
Distortion Effects: On
HDR Quality: Medium
Parallax Mapping: Off
Parallax Shadows: Off
Grass and Debris: On



Once again the results of this test were pretty much the same as the previous two, but I found it interesting to see how big of a gap there was between the 9600GT and 8600GTS. In average FPS the 9600GT doubled the scores of the 8800GTS, and made the game very smooth to play. The 8600GTS really struggled with Timeshift and managed only 34 FPS which isn't a whole lot of fun to play with as it was quite often choppy during big fights or quick movement.